Pocket City 2 is a casual city-building simulator inspired by SimCity and its countless spawn. It’s like the first Pocket City game, only bigger, better, and with new interesting gameplay concepts, such as the option to freely roam our city from a third-person perspective.
The game tasks us with placing residential, commercial, and industrial buildings and connecting them with roads. We must also provide water and electricity, control pollution, manage waste disposal, and develop institutions like police and fire stations, hospitals and schools, banks and hotels, and more.
As something new, we can now also establish production chains to gather resources, process them into goods, and then sell them to make money.
The game also focuses a lot on social interactions with our inhabitants. For example, we can complete quests to gain reputation with certain people and unlock new stuff. Or host parties, and carnivals, launch fireworks, and compete with neighboring cities for the best ratings. We can even conduct research to improve city life or summon natural disasters to wreak havoc upon our creation.
But wait, there's more.
We can freely roam our city on foot or by vehicle to explore the various neighborhoods and meet people, or enter shops to buy food, clothes, and furniture for our apartment. In an almost GTA-inspired fashion, there are also minigames and challenges like street racing, delivery, crime chasing, or firefighting.
The game truly has a lot to offer. And best of all, we can collaborate on a city via the real-time multiplayer. It’ll take lots of hours to grow bored of Pocket City 2, and I think that’s the best quality a city builder can have.
Pocket City 2 is a $4.99 premium game with no ads or iAPs.



Alex SemReviewer
- GAMEPLAY9
- GRAPHICS7
- CONTROLS8
- MONETIZATION10