Osmos is the updated version of an old yet incredibly beautiful meditative physics-based puzzle game about a bunch of spherical life forms that aim to grow bigger by eating the smaller ones.
The gameplay is as straightforward as it sounds. We tap anywhere to launch projectiles in that direction, which propels our sphere in the opposite direction - all in accordance with Newton's third law. But we have to be careful, as ejecting these projectiles reduces our mass.
Reach smaller spheres to absorb their mass and grow bigger. Avoid larger spheres as they will eat you. And try to eventually surpass all competitors and grow into the biggest organism in the ecosystem. That's the core gameplay loop of Osmos.
As we progress through the levels, we get introduced to additional gameplay mechanics and some interesting new enemy types. Some of these pull us toward them, while others push us away – and both require different strategies. There are also creatures who try to evade our pursuit or shoot projectiles at us, and even blobs of antimatter that mutually disintegrate anything they touch.
The meditative background music allows us to relax and enjoy the atmosphere, but don’t be fooled – some levels require decent reflexes and high precision. While we’re free to approach the challenges as we wish, I highly advise only making the strictly necessary moves to avoid wasting too much mass.
The dreamlike art direction and high level of polish make Osmos a beautiful experience well worth checking out for its style alone.
Osmos is a premium game without ads or iAPs that costs $4.99 on Android and $3.99 on iOS.
It is one of those classic hit games that can still easily compete on equal terms with modern games.



Alex SemReviewer
- GAMEPLAY7
- GRAPHICS9
- CONTROLS9
- MONETIZATION10